Thanks for giving it another go, and for the honest feedback! Good news: on the itch.io version the 30-minute wait is gone, lives are now infinite (update 0.3.0, partly thanks to your comment), so you can retry right away. About the spikes: they only kill you if you land on them with the last step of your turn; walking across them with steps left is always safe. On digital wellbeing, I see your point, but for me it's part of the game's idea from the start, not an add-on. Good luck with your combat system, I'm curious to see what you come up with!