I struggled at first because I couldn't figure out the controls, but it turned out to be a nice, simple puzzle game about connecting dots to clear each stage. I didn't fully grasp all the rules, so I couldn't beat the last stage of "Anomaly Overload" and didn't get to see the ending, but with multiple stages already in place, I'm looking forward to seeing where this game goes next.
Viewing post in Unbound by Deeds jam comments
Thank you, I really appreciate you giving the game a try! I do agree there are a lot of rules to take in during the jam version, as I wanted players to experience as much of the mechanics as possible.
Though, I should probably have spread them out more, giving players enough time to quickly understand one mechanic and master it before introducing the next one. That’s something I’ll keep in mind if I continue working on the game