Love the Aztec art style, music and SFX.
Level design was pretty tough, reminds me of the second stage of Sonic 1 (pushing the "boulder" feels realistic - but makes me feel powerless and slow). I was able to get a few platforms in, but some of those jumps were punishing, so I gave up.
also, Up for jump is a crime against humanity. But I didn't dock you for that :D