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Love the Aztec art style, music and SFX.

Level design was pretty tough, reminds me of the second stage of Sonic 1 (pushing the "boulder" feels realistic - but makes me feel powerless and slow).  I was able to get a few platforms in, but some of those jumps were punishing, so I gave up.

also, Up for jump is a crime against humanity.  But I didn't dock you for that :D