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(+3)

Thanks for your comment. But I thought it would be possible to add some visual distraction using the background. So I've achieved the goal, haven't I?

Yes, the background definitely drew my attention. My note was about the trade-off: while planning the walk/jump sequence, it made the route and command tiles harder for me to pick out. If distraction is part of the challenge, that effect came through; keeping the key controls distinct could still help.