Hey, wow for a week's work you got a lot done! I'd be really interested to know if for your next game, you could spend even less time making it, but more time on the specific parts that really elevate the experience you're trying to deliver. For Pocket Quest you mentioned trying to make an easy platformer. I wonder if you spent all your attention on exploring what makes a game cozy and relaxing, if you could deliver that experience in less than a week?
No issue about the community tab thing! Hope to see a post by you for this month! Keep making games 👊