so much fun! after 1 hours of gameplay, i almost maxed out everything (didn't cared to add %8 value after maxing out etc.)
Not unique experience but the way you pulled it off was great. This could be a huge game easily.
Bugs & Errors
- chest magnets are bugged. scraps stuck on the side of the screen.
- streak value upgrade doesn't work. Stuck at %50 max.
Possible Improvements
- Chain lightning may actually chain to more scrap.
- Value upgrades are so late in the tree so doesn't worth spending cores.
- Auto magnet speed improvement should apply without going AFK too.
- More rare scraps ofc.
- Skins should come with additional upgrades such as radius or power (for big scraps)
- Scrolling down on the upgrade tab gets tiring later. There should be an option to "hide maxed" and maybe a more compact design could work too.
- Too much text on the field. But even though frenzy countdown is next to the magnet so you can't see it. I think notifications for chests and meteors could be removed and a countdown could be added for frenzy.
- 2nd map where 3 big magnets pull other scrap, we should be able to collect them with our pick up range from the frenzy too.
- Auto magnet radius would be a great upgrade too. I saw more upgrades for the such as "... can collect chests" for the full game but i didn't saw any area upgrades for them.
- More special events could be added. Dark and gold was good additions. Maybe one where every scrap gets pulled to you and a one where auto diggers work at %1000 speed.
- Most fun part of the game is scaling but after reset, it gets tiring to upgrade every scrap one by one so maybe an auto buyer for scrap value could work too.
I expect this game to become much better. Thanks for making it and reading this comment all the way down there. Good luck!