It felt a bit too cramped, and the grid was confusing at first. But after a few playthroughs, I started to get used to it, and it turned into a short but enjoyable experience.
END1 and END2 are too similar, so I was confused for a while about why I couldn’t get END2 and ended up resetting several times. I think adding a unique image for END2 before the dialogue starts to differ could help make it clearer.
I’m also interested in making games, and your game inspired me a bit. What engine did you have Claude use, or did you just build it in pure HTML5?