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This is such a cool idea, and it feels really well flushed out. The need to balance the different choices throughout the game is really fun and engaging.

It felt strange that you could just deflect the trash - which allowed you to really rack up the points, but I kind of liked that it slowed you down a bit (it might have been a nice touch to make deflected trash collide with the alien so there was more consequence for doing it). As others have said there were a few instances where the controls felt off, but that wasn't such a big problem for me. I was a little confused about how the bombs worked, though, because there seemed to be times I could pick them up and put them down indefinitely (so they weren't on a timer), but other times if I held them too long they'd disappear but I couldn't really tell. Maybe a bit more of a visual cue about the bombs would have been helpful? Overall it was a really neat concept, and a really fun game - great job!!