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  1. Oh yeah, absolutely. Some of the content (such as the player being able to pick items what they are packing) was cut mostly due either a) me not having the time to figure out how to make it accessible across different inputs or b) me not having time to assemble it. I’m fortunate in the regard that majority of VAs and artists agreed to continue working on the project, so there should be an update (or a couple) in the future.

  2. Hm, I see what you mean. Do you think it would be more palpable if I gave player more agency (ability to engage in conversations, skip some parts altogether)?

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Hm, I see what you mean. Do you think it would be more palpable if I gave player more agency (ability to engage in conversations, skip some parts altogether)?

I think so! Since there's a lot of description of the surroundings in that section, it'd be nice to choose what to examine (my seat neighbor vs. food vs. tablet vs. Timko), maybe also an opportunity to add more visuals of things (a zoom in on the food and the tablet for example). As a fellow dev that's quite a bit of extra work so defo take these as suggestions rather than "player demand" lol.