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I love this so much

what I liked the most is Gascogine fight!


Few points for improvements and nitpicks if you'd keep working on this:

1) Some enemies can be cheesed by attacking them from a ledge (sure they can still hit you but they cant chase you if you take a step back, go to heal, or just think for a moment etc.)

2) Rolling diagonally. you can walk diagonally but not roll, and I think adding these more 4 directions will make the game more intuitive (I think thats the word?)

3) Warping to the dream/from the dream to other lanterns could be cool, but tbh I can also see the game working without it if you against it. I does might become a bigger issue when youd add more areas

4) phase werewolf for gascoigne would be awsome but as I said his boss is great currently so I'd probably push other things first

5) Cleric beast deserves more moves. a bit more varaiety would have made him much more fun imo

6) youre probably going to add weapons eventually but I guess at least telling whether the current sword scales with str or skill would be nice