That's absolutely wonderful to hear! The effort you guys have put into this is very commendable. I'll be eagerly waiting.
Is the early access going to be through itch.io? I'm happy to help if needed.
Hey
We about to drop Release 1 of v2 and we have everything in place for AMD. Would be kool if you could fire this version up and see how it plays for you on you Mac as we dont have access to a Mac sadly :/
We will be releasing a full face lift and game modes in Release 2 as well hopefully around xmas to give it a burst of life and love the project truly should have.
Many thanks for your playtime, and I do hope this time round it behaves a bit better :)
Oh no thats not kool. I have had Release 1 tested on 2070, 3060, 3070, 4060 and 4070 Ti so far without issues. All needing different settings to be smooth of course, but they do work great on PC. I will get access to a Mac to see whats going on as soon as I can. It is a PC build and it really does need everything you can throw at it, so on a Mac its being fudged some what, but we can but try and see if we can get it to work, it maybe a tough nut to crack being emulated and all.
Thank you for trying though, and fingers crossed we can get a resolve.
I hope you guys can figure it out. I'm using the latest version of "Sikarugir" (using D3DMetal for the translation) on an M5 Pro machine if that helps later on while you test it on a Mac.
I've also tried running it in a new bottle, and have tried different translation layers to no avail. The same crash occurs.
I'm glad to be able to help, and thank you for all your efforts.
