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This was pretty fun! The gameplay was pretty straightforward, so it was really easy to get into it right off the bat, but there were a lot of options to choose from to add a bit of depth. I do wish some of the choices felt more impactful though - for example, healing 2 HP didn't feel super meaningful when each character was hitting for ~30 each round (though I may just be thinking that cause I got a pretty strong opening early on). I think I also would have appreciated some indicator for the different buffs and debuffs I would be applying, and I wasn't exactly sure which way the turn counter was supposed to be moving. Really liked the feedback on the buttons! I actually spent more time than I'd like to admit just playing around with the buttons on the main menu screen.