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I couldn’t make it past Level 6 — it’s pretty difficult for me.

So I thought I’d write down some pros and cons.

Pros:

  • I really enjoyed watching the enemies get blown apart. The chain reactions are really fun!
  • It’s great that there’s meta-progression, so the game gets deeper as you progress.
  • There are some really cool artifact combinations and unexpected synergies.

Cons:

  • For me, the game is too difficult right now. It would be nice to have some kind of difficulty setting or an easier mode with less pressure.
  • The artifact descriptions often don’t really give me a clear idea of what the artifact will actually do.
  • There isn’t much variety in the music. As far as I can tell, there’s only one track. I’d love to hear at least a couple more!

The game definitely has a vibe. Thanks!

Thanks for the detailed comment and constructive feedback!

I think you’re probably right that I should add at least two difficulty levels. I’ve just played the game an absurd number of times myself, so I don’t really feel the difficulty anymore :D

As for the descriptions, I’m still trying to find the right balance. On the one hand, they definitely need to be improved, but on the other hand, I don’t want to turn every artifact description into a whole instruction manual.

Maybe I’ll make both a short and a detailed description.