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Very relaxing and love all the visuals! I especially loved the character art and dialogue for them, very cute. I was running the Windows version via Proton on Linux and I didn't seem to have any issues with it.

From what I experienced, I think the game could benefit from two things:

1. More of an explanation of what mix of ingredients gets the different scents like sweet or tart.

2. I had a lot of ingredients stack up in the cooking page, so I would suggest being able to clear all the ingredients you currently have or have a different way of organizing them that doesn't clutter the screen.

Would love to to see a storyline or expanded content of this in the future!

(+1)

Thanks for playing our game! We definitely wanted to integrate the ingredient properties (scent, color, shape) deeper into the game with something like an in game notebook/tips book but we ran out of time.

We did also want to add a trash can to throw away extra materials, but we also didn't have time for that. I think right now you can drag them to the edges of the screen (particularly the bottom of the left half of the screen) and the objects may clip out of the colliders which gives you more space but doesn't actually properly delete them.