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I actually wired up an update for this but I'm focused on the new project. I'll upload the "final" version of the prototype tonight (maybe 4 hours)

I do think vampire survivors is a very promising genre style for this, and might revisit it at some point.

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Good to hear there still abit of an update in the works even if it was just a test game. Yeah there was a game I think that was similar to this in concept I think you where a witch and the different 'builds/upgrades' would effect how the character grew like BE, Muscle, demon etc so if you ever decide to continue this that might be a good idea to try. (I looked it up the game was called wedding witch incase you were curious.)

Final update is up. Its not a big game but I wanted to clean up a few things and set a post game with an end. I'll probably revisit this concept at some point after I'm done with the tactics series ^^

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Yeah this update fixed all the issues from before lagging and the walking sprites (though the muscle route I think feels like its missing like a frame or 2 of animation) the small postgame and branching class/forms gives it more replayability as well. Thanks again for the update and looking forward to what you have in store on the other game. (Now sure how the overtime works but the biggest I got going full muscle/height

Also the downloadable version seems to be the previous version of the game.

Ah, sorry still new to Itch.io so I tried to upload a duplicate. Hope this works.