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Pretty cute! I like the designs of the characters, and I think that the system was a pretty interesting twist on how rhythm games can be presented. I think the inputs might need to stick out a bit more though, at certain camera zooms, the point might be outside of the camera's vision, and the plus that also shows the direction ends up blending in with the character portraits. Also, it might just be me, but in two-hand mode, I would keep getting which character would be for which hands, especially if the directions made them cross over each other, so the right-hand character was on the left-most side of the screen. Both of the songs were pretty nice too, and I liked the effects that you used for the background, which helped keep things visible even when the camera was a stretched a lot more.