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It's amazing how close this is to the arcade. Similar to the Genesis/MD version of Ghouls 'n Ghosts, playing this *feels* exactly like the arcade.

I noticed a bug with the blue acid blobs, where sometimes when you kill them, they don't disappear - they keep moving around even though they can no longer hurt you.

Also, the Home menu is a little wonky: pushing up or down moves between Play and Boss Rush as expected, but to get to Options you need to push left or right

Any interest in adding SRAM for saving high scores?

done. check it out

(1 edit)

You are BLOWING MY MIND!

Blue blobs work great. And SRAM works!! That's wild - I can't believe how quickly you added that. The saved high score doesn't display on the title screen, but I'm guessing that's just because the title screen is one big image?

Here are a couple more bug reports. Hopefully these minutia aren't annoying - the quality of this port is really already more than one could hope for. 

The snakes on the ladders appear in front of the dialog text.

Missing high score table/screen. This one is more of a feature wish; I know these can be a pain to add though.

In the shop I noticed armor #3 costs less than armor #2, and the key is labelled 300 when it should be 30 (functionally, it registers as 30). The prices are also different, but maybe you played a different region arcade than me, or maybe you intended them this way for another reason? Here's what I mean:

MD
- Weapons: 200, 1200, 4800, 12800
- Armor: 150, 5000, 1200, 24000

Arcade (US)
- Weapons: 100, 1000, 2400, 9600
- Armor: 80, 300, 800, 1600

(+1)

all addressed - check it out and THANK YOU for all the feedback... I really feel we are building this together!

COOL!