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gave it a run. the desert-to-skyline backdrop is the strong part, it actually reads 1950s sci-fi, and one-button jump plus instant space-to-restart is the right call for a jam. three things i hit: (1) 'press space or tap to jump' sits on the sand at low contrast, i missed it on first load and only worked it out after dying once; (2) i died at score 146 and the game over panel showed best 147, so best ended one above the run i actually had, worth checking that write; (3) the frame i died on showed roupert halfway inside the box obstacle, so i could not tell if i clipped a corner or hit it dead on. a short hit-flash or freeze on death would make the fail readable. fun for a minute, would play again.

Thank you so much for playing my game and paying attention to so many details! I really appreciate it and will take this into account during further development!