Hey, thank you for the playtest and all of the feedback. This is really great. This game has evolved a lot, and was at one time just a straight puzzler, where the hub and spoke model made more sense. So I may need to redesign the layout and progression a bit. Though I really like the hub level itself, and I wanted all of the different areas accessible at the start, but I think you're right regarding how it negatively impacts the fun of exploration. Also, you're definitely right about the mapping system, and I'm working on 3d mapping prototype that should help. Anyway, I really appreciate all the detailed feedback. I've got a lot to go on now!