Dev here, submitted for the Playtest & Feedback Exchange. If you play it, I want two specific things more than a score: (1) after the blade breaks and forks, does your choice actually change what you do next, or is it just a different number? (2) does the heavy STUMP branch ever feel like the right pick, or is SLIVER always correct? Tell me the round you ended on too. Rough edges are fair game.