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(+1)

Hi Xerxes, thanks for the encouragement and kind words!

Definitely agree about the communication being an issue. We’ll make that a lot clearer around controls.

Turn signs are one of those that if we keep them in, have to be given a reason for being there. Atm, we rushed the tutorial, so that isn’t really addressed. Turn commands were a quick way to allow the meeps to still move fast in either direction if you need to course correct any misbehaving strays.

The meeps are limited speed wise going backwards because when they weren’t limited, it was causing a lot of havoc and general game breaking chaos, but we’re going to look at it and add it to the ever growing list of things may need a good old fashioned tweak to get right or see if there are better ways of doing things.

Thanks for taking the time to give us constructive feedback, all really useful data and it helps!

Tim