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(3 edits)

Liked it!

Suggestions (Contains spoiler):







The premise of the story is very simple but fine, but why on earth does the protagonist, after waiting three weeks, decide to go looking for someone in the forest at night instead of during the day? xD

I guess standard horror game behaviour...

The forest's and the house visual elements were very simple, especially when walking among the trees... something is missing to enrich the atmosphere!

The dialogue and the part where you meet Alex  feel very forced and unnatural to me.

The game is missing an important final jumpscare!

(1 edit) (+1)

Thank you very much for your feedback; I will look into the points you mentioned. Since this was my first game, i didn't put too much thought into the design; I just wanted to create something to serve as a starting point, which is why it turned out a bit simple and cliche. I'm glad you enjoyed the game and i will certainly take your suggestions into account for my future games!