Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Ok I just beat the Demo. I pretty much never comment on itch, but I felt compelled to for this one.

I played this before the most recent big update and bounced off it pretty quick, but since this most recent update I think you've landed on something special.

The pacing is fantastic, I love pretty much everything about it.

Few UI issues for you to look at in your next update:

- The currency elements render behind the upgrade tree, so it gets hidden if an upgrade element is in front of it, so you have to pan around until there's nothing in front to see how much currency you have

- at max zoom-out the up-drifting arrow BG on the unlockable upgrades goes hyperspeed

- the zoom-in on finding a foil character throws off your cursor massively, so if you were timing a cursor 'hit' onto an enemy or unopened, when it zooms back out, your cursor will be in a wildly different place, and you will miss the timing of the hit. This was the only point of *true* frusrtation I had while playing.

And then a technical glitch, like another poster mentioned:

- at some point, (possibly when the player has 20 or more gold) the available gold drops down to 17. It happened when I had 20, and the other commenter had 21. I thankfully still had many quests to complete so managed to get up to a max of 23 by the time they were all done.