Easily my favorite music of the jam, and that's with some really strong competition. Unconventional harmony in a catchy structure. It feels right at home with OSTs from HAL Laboratory games, like the raw personality and weirdness from Earthbound/Mother series meets the chippy allegro of Kirby.
I trained for Captain Nefarious back on Yoshi's Island, and luckily main an Xbox controller on computer. I think this was a good mechanical choice for solo developing a jam game that allowed you to work on art, music and story, which is what really makes this game fun. Polly's a G. The palette change in the boss fight is cool, but the way the whole scene became spooky was more than just colors. Just really good design all around. The continue without losing progress is highly welcome for a jam game, allowing for some difficulty without discouraging the player too much.
The water shader looks awesome, I like how the layers suggest foam and tide. It is a little difficult to appreciate when trying not to get shanked. Sometimes you just gotta make what you find fun though.
Overall, a well-rounded entry with a ton of personality.