Hey! I really like the direction you’re taking this. What caught my attention isn’t just the dinosaur-hunting idea, but the classic *Carnivores 2* feeling you’re aiming for exploration, tracking, atmosphere, and that satisfying progression of unlocking new hunts and weapons.
I’d love to help turn that concept into something playable in Godot and build it up from the core gameplay rather than overcomplicating it from the start. If you’re still looking for someone to join the project, I’d be happy to discuss the vision with you.
Discord: enzo073933