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TL;DR I really enjoyed it !

Detailed thoughts :

At first I was a bit confused why I could pick up the coin but not the other objects, then i saw the coin counter and it made sense. I really struggled on Cookie, especially when the sound attacks are all close to the ground, it felt unavoidable and unfair. Then I persevered and I realized, like in good old gameboy games, that you definitely could avoid it if you saw it coming and moved exactly the right way !

Then came Cream, which was really fun ! My only small gripe is the items were sometimes so fast and grouped together that you were forced to take damage, but it happened quite rarely so that's okay. I liked the chaos ! The fact it sped up at mid-life took me by surprise (even though since Cookie also had a change at mid-life I could have seen it coming) and killed me a fair few times.

After many many tries, I finally managed to beat the game and it felt great !

I loved the sprites and the cuteness of the characters. The music was cool, engaging and not repetitive, which is a big plus when you're dying in a loop !

Great job, I had a great time ! :)

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I appreciate you taking your time to share your detailed thoughts! And thank you for finishing the game!

When deciding on the boss fight mechanics, I wanted them to speak for themselves so the player could understand them by simply playing. I was afraid it would not be very clear and people would get frustrated. I'm glad that's not the case, and I'm glad you enjoyed it!

I totally agree the Cream fight can use some polish, I didn't have enough time to get it working as I would've wanted, and the way objects fall is definitely the first thing I'll fix whenever I decide to continue working on the game.