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Thank you for the kind words! I've only used Godot for 2 weeks, and never made a 3D space game like this before. Initially the idea seemed a bit ambitious for the jam, but I got the core mechanics down in only a few days and decided to press on. 

Much of the time spent was learning "the Godot way" of doing things. I very much enjoyed it though. It's a great engine, small yet powerful. I plan to continue using it in the future. Hopefully someday I'll be able to offer improvements to it. Once I have a stronger grasp of its capabilities, and more importantly what it's lacking.