nice sandbox incremental, but im concerned at how late-game is going to be in terms of difficulty/build adaptations, seems like 1-2 meta's will carry me through the game, unless there are some optional objectives forcing me out of them. Still, needs QoL's
- turn on/off all machines button
- clear all logs (in case of a jam)
- stop showing me 3-star result on a level i've already beaten
- as well as showing the tasks list on new level
- (as it turns out it only applies to last/pre-last levels)
- "sell thing" area shouldnt be this big and close to center. Its good that there are no "reduced sell prices" here because i accidentally sold plenty of items because of it
- for fine tuning, it would be cool to have "hold button and then use mouse wheel/mouse itself to make fine adjustments, because hold-to-fine tune is a bit timing-sensitive and if its kept - it should be slower
- rotation doesnt work when multiple items selected
- add "turn on/off" to RMB item context menu
- or make the button easier to click on
- "combo cap" upgrades coming on release i hope?
cheers