Art style and music is baller! We also didn't encounter any bugs, game felt solid. Thumbs up emoji
The game was very hard though, felt very punishing to the player. We weren't able to clear many rooms (the arrow trapped hallways felt the most consistent) or defeat many enemies. While this could be a skill issue, we think that making the players attack hitbox bigger and reducing the dmg stun on the player could really help.
Anyway good job. Me and my friend had fun playing your game! :D