I Love 90% of this game. The tools can be used in many creative ways, such as launching with trampolines or combining fans to have large projectiles across the map! It was fun finding different ways to do the same levels. Some strategies I chose I did for fun and not efficiency. My flaw with the game is that levels don't necessarily provoke unique challenges. I would love to see more levels in the future that outright removed the use of specific tools, such as no conveyors, panels, etc. Varying combinations of these could be fascinating as long as it's not overdone. It was feeling a bit repetitive with the single goal as well, so I would love to see different wood types that need to be put in specific holes. Forcing players to sort wood, create more complex systems, especially if a situation forces those would type streams to cross, could open up for some fun problem solving! Where it's at now, I give it a 3.5/5 and I that's mainly because it's a demo, as I imagine the full game will be even better!