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Hi!

I’m RER NIK, an independent Unity/C# developer and the creator of Opalium. I’m interested in contributing as a gameplay/combat programmer, and I can also help with UI/UX when needed.

The areas you want to improve—combat variety, hit feedback, distinct cooperative roles, and less repetitive content—are especially interesting to me. I have experience with gameplay mechanics, interconnected systems, interfaces, visual assets, and audio, so I can approach these elements as parts of a complete player experience.

I’d be glad to learn more about the current build, team workflow, expected time commitment, and profit-sharing terms.

Portfolio: https://rernik.itch.io/ Discord: @RER_NIK

your discord link doesn’t work

Sorry for the inconvenience. Try this nickname: rernik.