Hi!
I’m RER NIK, an independent developer and the creator of Opalium. I’m interested in the Gameplay Developer position, though I can also help with UI when needed.
I have practical experience with Unity/C#, gameplay mechanics, UI, APIs, and interconnected systems. I’m comfortable working independently, learning an existing codebase, and communicating when I encounter difficulties.
The emotional story, pixel-art style, and contrast between Leo’s daytime reality and nighttime fears make the project especially interesting to me.
Portfolio: https://rernik.itch.io/ Availability: approximately 5–10 hours per week, with some flexibility.
I’d be happy to learn more about the game, the current build, and your development workflow.
Discord: @RER_NIK