Hey, really wanted to try this: 14 units with that many skills looks great. On Windows 11, both vs AI and local multiplayer give me "the sim host starts and then exits immediately". I tried extracting to C:\Games, allowing it through the firewall and checking my antivirus, but no luck. Happy to test a fix if that helps, and I'd love to give it a proper go once it's working!
Thanks a lot for the feed back and offering to test! I might have found the issue: the game runs in a local client/server configuration that utilizes a specific port number. If your system has that port number reserved in some range, the game would die silently
Here is a test build with the fix implemented:
https://psyclimb.itch.io/boneglaive-test-build/download/xvZn8EqDpKf3d2xFUWezf_vq...
Can you extract that zip file fresh and test a game VS AI once? If it works, great! If it doesn't, can you send me any resulting error output: from the main menu or otherwise?
Confirming that the fresh zip works perfectly! Tested a game against the AI on my pc and it booted right up without any issues. I finally got to jump in and the gameplay is great. The Landscaper utility is insane, especially when you team it up with someone who can deal massive damage. It's such a fun, rewarding strategy to pull off. Our projects actually share a ton of similarities when it comes to turned based unit mechanics, which made playing this even cooler. I'm developing my own game right now—if you're ever open to checking out another indie dev's work, I'd love to know what you think!