Nice quality-of-life update. Showing the selected CPU level during the match should make the difficulty choice much clearer. Are you planning to add any other in-match indicators for player status or AI behavior?
Viewing post in Pyrga NES v1.51 – CPU Level Display comments
Thanks for the suggestion!
I’ve been thinking about making the in-match status information a little more intuitive. Right now, some of the indicators are still quite abstract, and both the player and CPU messages are placed on the very bottom line of the screen.
I’ll probably rework that in the next version so it’s easier to tell what’s happening at a glance.