Hello, Thanks for sharing the details about CelestiX. The project sounds interesting, especially the dark-fantasy low-poly direction and focus on a playable vertical slice.
I’m interested in the 3D art requirements, including game-ready modeling, retopology, UVs, rigging, and animations. I can also share relevant examples of my work and provide details about the software I use and my availability.
Before discussing the workload further, could you clarify the proposed revenue-share percentage, ownership terms, expected weekly workload, and how the collaboration would be structured during the vertical-slice phase?