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Hello, Thanks for sharing the details about CelestiX. The project sounds interesting, especially the dark-fantasy low-poly direction and focus on a playable vertical slice.

I’m interested in the 3D art requirements, including game-ready modeling, retopology, UVs, rigging, and animations. I can also share relevant examples of my work and provide details about the software I use and my availability.

Before discussing the workload further, could you clarify the proposed revenue-share percentage, ownership terms, expected weekly workload, and how the collaboration would be structured during the vertical-slice phase?