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yeah i tried to go with this idea that you can kinda sync up the breakers and makers so they harmonize, so they go up one after the other. i dunno. i got rid of it now tho and im gonna revisit that idea later, as i need to focus on the basics. as for the map, the variety of different deposit amounts is what keeps the player active, constantly changing how much is being extracted from the map keeps the player on their toes, having to adjust all their machinery to meet with what is being harvested. i do heavily appreciate your advice though. im eventually turning the game into a philosophy horror, a sub genre i want to invent where the real horror is the purpose of man. but idk