Thanks for checking out the game and all the feedback! I struggled to get everything working and as polished as I did in the time I had (I'm still very new to Godot/game dev). I had ideas for more interactive elements, but they got cut. Ideally, there would be things like hold a button while you're breathing in with a timer/animation/feedback element for some amount of time, then a matching exhaling thing. I thought about having a text interface thing for naming things, but I haven't done that yet (lol), and I feel like I would need some sort of text parsing/censoring system (I can only imagine people misusing it). Maybe some sort of click/check-box system, or a bespoke scene where people can interact with to find some of the elements for the senses, etc. As I develop my skillset, I would like to come back and revisit this and flesh it out.
Thanks again!