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Totally understand time getting away from you, I had the same issue and ended up cutting like 80% of my planned content. 

I'd encourage you to keep working on this even after the  jam though, you've got a good start here! The physics are fun and the art/models are goofy in a great way. I think it's got quite a bit of potential.

Yes. Actually I have already opened a new project and started to figure out where it went wrong. I hope to find the exact reason why the most finished game part was lagging in browser. I didn't think about it first. Since unity takes about 20 minutes to do a web build.