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(+2)

I wanted to ask if there was going to be anything substantial in terms of reworks for the "Classic FNAF" sections of the game.

While this is obviously a visual novel first and foremost, I was kind of interested at the inclusion of actual sit 'n survive style gameplay being included, as with all the games there are of this sort of subject (granted hardly any- hardly any FNAF H games at all- get finished) they're just VNs and don't do something like this.

Buuuut... The nightwatch sections are kind of dry and clunky. Mainly, the room feels like an odd size or perspective (I'm not entirely sure which) so panning feels awkward. It's not something you'd think would be as important as it is, but it contributes majorly (along with my next point) to these sections just feeling like "not FNAF" rather than anything fun or unique. Next, the mechanics (so far) have been pretty barebones and simple, just your average "When they're at the door/leave the last camera, close the door!" and the Foxy stand-in of course progresses in stages and then rushes you, so you close the door. (The only difference would be that she doesn't care about being watched it seems.) I'm not saying you have to pull a whole "A Bite At Freddy's" and be super ultra unique or anything, but so many games already fall fairly deep into the whole of "Just FNAF 1 again" and it's really tiresome. Something a little more original would be really cool. Lastly, the visual presentation is just a bit weak. There's not a lot of pizzazz to the camera renders through things like lighting, posing, general quality, or just framing to make the characters appear scary or sexy. Even if they were, the camera color bleed and static makes it hard to actually get a good look at anything.

Overall, this ends up making the night guard sections feel like a filler, a waste of time, and something the game might as well not have. They feel like they were added on a whim, maybe as a "Oh y'know what would be cool?" that didn't get any further thought, and honestly with how cardboard they are I'd rather just have some writing to tell me "Oooh the girls are haunted!!!" for another time that night instead of this. It's not difficult, it's not scary, it's not charming, and it's not erotic (whether or not it's trying to be. I think it's great when a game manages to strike a line between scary and erotic.), which is disappointing. (Mind you it probably shouldn't be that difficult anyways since it's a porn game and people are here for that and maybe the story more than they are the gameplay for a random shoehorned section of a visual novel. It's just something I personally enjoy when it comes to actual FNAF games and it being too easy or simple is detrimental to my enjoyment most times.)


This game is quite promising, but I haven't kept up with every devlog and I have no idea if the night sections are to be updated at all, so I figured I'd leave some feedback on that.

Hey, the programmer here! I gotta say, thank you for actual feedback that isn't just "I don't like it"

So I'll be honest, the office portions are kinda lame. It's something we've sorta been neglecting for awhile now. We have been working on a visual update to the office, which does look a lot better, but there hasn't been many changes to the mechanics.

I do want to introduce some more technical mechanics soon. We have done some planning to make things more interesting, but more focus has been put into the story as of recent and I've been busy with other projects.

The nights aren't necessarily suppose to be erotic. Just meant to be a little spooky. 

I can't say I'm very happy with it's current state, but don't worry. I'll make sure y'all get something more engaging (and maybe more difficult, most people didn't like when it was harder.)

Thank you again for the feedback!! I will make sure something is done about it!

(+1)

Hey, it's great to hear that! I'm really looking forward to see how it ends up. I feel like the "game" part is usually pushed to the wayside in H-Games and it makes me kinda sad.

Also I figured the night sections were more meant to just be spooky, but I wasn't really feeling the spookiness in practice. Again really excited to see how it shapes up whenever it gets finished.