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Hello, 

Thanks so much for playing the game and providing real feedback. You’re right that this is basically just a very basic roof of concept/play-test and a long way from being a finished game. I really think this game has the potential to be very fun, but as you have correctly identified there are a lot of balancing and mechanics problems to sort out along the way. 
I really can’t thank you enough for your detailed feedback. It’s so helpful to have a fresh set of eyes, and motivating to see that someone else likes the core concept.

I have had this project on pause for a bit, but I think I’m going to open it back up this weekend.

(+1)

Yeah, basically if you would make this have some sort of missions, either someway freely choosable or sequential (story?), with some variability to levels, this could already work as about okay mediocre game which you would think "well, it was okay, but not very good", but I agree with the potential, that figuring out how to fix some of the issues in the current design, and this could very quickly become already a good game, and has potential to be even more that just good. But it might not be very easy to achieve it.