Thanks for the advice, it resonates with me.
Yup, I've only tried Unreal and Unity because of the popularity, and didn't really look into anything else. I did consider looking for another tool but was doubtful. However, I'll take your advice and do some exploring. I think that's a fair path to look into. Never know if you don't try.
I definitely do feel like it is a 'self-marketing' problem that's part of the issue, as well as the oversaturation. I've been given similar advice when sharing on Reddit, that I continue developing what I've got because it's a niche that people might look for eventually.
I agree that it's not necessarily a game I have to start with, and those suggestions are fair. Part of the reason I'm looking for a following is to show local gatekeepers there's interest in a certain style or theme.
Again, thanks for the advice. You're right. Remembering to breathe is just as important!