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It looks interesting, but the assets—such as audio and images—didn't load properly.

I’ve actually run into the same issue myself before.

In my case, I resolved it by placing the assets in a flat structure directly under the root directory, optimizing the assets to reduce their size, and implementing progressive preloading.

I enjoy roguelikes, so I’d love to play it once the issue is fixed.

Thanks for the detailed suggestions — they really helped! I've applied two of them: the assets are now heavily optimized (the package dropped from 78MB to under 20MB), and I implemented progressive preloading so audio only loads when needed. I also re-verified every asset path and reference. The fix is live now — I hope everything loads properly on your end this time! Really appreciate you coming back to play it. I also played your game, and I loved it~