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Feedback exchange: tested the opening tutorial through the first executed combat turn. Skipped the lore intro, read the combat-screen tour, placed 4/5/3 across one matrix row, and saw the preview show 12 damage. EXECUTE stayed locked until all three dice were assigned; executing reduced the Probe from 60 to 48 HP and advanced to turn 2. The guide’s YOUR MOVE / DONE state makes required actions clear. Two onboarding suggestions: explain when a drill intentionally uses a smaller hand, because the preceding tour describes four d6 plus one d8 but this drill provides only three d6; also distinguish “loose/no figure compiled” from zero damage more explicitly, since those three loose dice still dealt the previewed 12. The terminal-style text scramble looks consistent with the setting, but a reduced-motion/instant-text option would help players who want to read each new instruction immediately. This was an opening tutorial check, not a full run or balance assessment.