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a wonderful platformer collectathon! i found this game very engaging. it's clear you've made a real effort to work with the theme, which i like a lot. the concept is fun, the difficulty is well-paced, and i like the diversity in the hazards. the timer was also a gentle but welcome pressuriser; i made it with literally one in-game minute to spare.

i think some of the hazards could've used more balancing, especially around the mid-to-late portion of the game. i noticed that many hazards had hitboxes that were actually larger than their sprites, a reversion of the traditional method of making the hitboxes smaller for a fairer-feeling experience. the enlarged hitboxes led to many deaths that felt frustrating and undeserved. i also think there was room for a little more polish in the audio area; while the background music was good, there were no sound effects, which i think would not only have made the gameplay more engaging but also improved awareness for hazards like the aiming turret.

overall, a delightful platformer that i'm glad to have completed and whose end screen made me very happy. wonderful work! 

The hitboxes seems to have given everyone trouble. I'll be careful about it in future projects. Thanks for playing it fully :D