a wonderful platformer collectathon! i found this game very engaging. it's clear you've made a real effort to work with the theme, which i like a lot. the concept is fun, the difficulty is well-paced, and i like the diversity in the hazards. the timer was also a gentle but welcome pressuriser; i made it with literally one in-game minute to spare.
i think some of the hazards could've used more balancing, especially around the mid-to-late portion of the game. i noticed that many hazards had hitboxes that were actually larger than their sprites, a reversion of the traditional method of making the hitboxes smaller for a fairer-feeling experience. the enlarged hitboxes led to many deaths that felt frustrating and undeserved. i also think there was room for a little more polish in the audio area; while the background music was good, there were no sound effects, which i think would not only have made the gameplay more engaging but also improved awareness for hazards like the aiming turret.
overall, a delightful platformer that i'm glad to have completed and whose end screen made me very happy. wonderful work!