Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! Yeah, the slam phase could definitely use some improvement, and I like your suggestion to have it target different parts of the arena.

The thought of having the boss have a static "cooldown" after the attack is needed too I think - might justify making other states of the boss more dangerous, so bating out the slam moves is the best way to safely damage the boss?

Thanks again!