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(+1)

I had considered doing some more work on mine. Mostly, I had to cut descriptions of the areas to meet page count and time constraints, so that is definitely something. Plus, my adventure generator system works best with multiple different 'quests' (re: storylines to play), and I only wrote a basic one.

I was hoping for some feedback on other ways I could improve this, but it's ok. I don't know when I will get to work on this project again soon, but I'd like to.

(+1)

The premise of using playing cards to generate a random forest map to explore is a really cool idea. Would definitely be neat to see that fleshed out more.