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(+1)

Loved the storytelling here and the presentation, pretty surprised how tense I felt with each of the vignettes considering the GB format.

As a former filmmaker myself, I always get annoyed when fixed camera shots (real or entirely 3D) are composed poorly and feel a bit 'weak' compared to the game mechanics. Definitely not the case here, every shot has a certain level of 'ominous' which is a testament to your eye as a cinematographer as much as a game dev!

Really really effective little horror game within the confines of GB hardware.