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I am a gameplay focused designer with a strong interest in mechanics, level & puzzle design, player experience and difficulty balancing. What interests me most is understanding why a game feels fun, where players get stuck or frustrated, and how to make challenges rewarding without making them unfair. For your project, I would especially enjoy working on level flow, player friction, playtesting and progression.  am happy to start with your project and let my work speak for itself.

Now we're talking :) I understand. Let's yes talk more in Discord, I shall add you