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Excellent work!

I'm not familiar with Unity3D and i'm also developing my own Dexter control software with regular javascript and WebGL renderer.

Maybe you can share some sources and save a lot of time for others who also doing the same job?)

I'm not interesting in inverse kinematics  algorithms because I know how it works. I need model of the Dexter in any  usable format witch I can import in the Three.js scene.