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no worries on a refund as it was not that much anyway. I prefer using in the app anyway as seems to use less resources in a way. If it’s any help the hardest part ok Mac is usually graphics API only being metal mainly and old OpenGL the only best solution I have found is in rust using wgpu at the moment even experimenting with not using a gpu at all but even then Mac’s by default seem to use graphics api by default to make a window. It’s a headache, my windows pc broke about 2 years ago and been stuck on Mac ever since lol.